Commit b36320be authored by Di Xu's avatar Di Xu

auto-gen

parent 85602fd5
...@@ -55087,7 +55087,7 @@ ...@@ -55087,7 +55087,7 @@
"collisionCount": { "collisionCount": {
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.", "description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"conditions": { "conditions": {
"description": "Represents the latest available observations of a deployment's current state.", "description": "Represents the latest available observations of a deployment's current state.",
...@@ -55355,7 +55355,7 @@ ...@@ -55355,7 +55355,7 @@
"collisionCount": { "collisionCount": {
"description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.", "description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"currentReplicas": { "currentReplicas": {
"description": "currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.", "description": "currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.",
...@@ -55583,7 +55583,7 @@ ...@@ -55583,7 +55583,7 @@
"collisionCount": { "collisionCount": {
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.", "description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"currentNumberScheduled": { "currentNumberScheduled": {
"description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/", "description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/",
...@@ -55794,7 +55794,7 @@ ...@@ -55794,7 +55794,7 @@
"collisionCount": { "collisionCount": {
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.", "description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"conditions": { "conditions": {
"description": "Represents the latest available observations of a deployment's current state.", "description": "Represents the latest available observations of a deployment's current state.",
...@@ -56221,7 +56221,7 @@ ...@@ -56221,7 +56221,7 @@
"collisionCount": { "collisionCount": {
"description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.", "description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"currentReplicas": { "currentReplicas": {
"description": "currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.", "description": "currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.",
...@@ -62440,7 +62440,7 @@ ...@@ -62440,7 +62440,7 @@
"collisionCount": { "collisionCount": {
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.", "description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"currentNumberScheduled": { "currentNumberScheduled": {
"description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/", "description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/",
...@@ -62693,7 +62693,7 @@ ...@@ -62693,7 +62693,7 @@
"collisionCount": { "collisionCount": {
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.", "description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"conditions": { "conditions": {
"description": "Represents the latest available observations of a deployment's current state.", "description": "Represents the latest available observations of a deployment's current state.",
...@@ -5909,7 +5909,7 @@ ...@@ -5909,7 +5909,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet." "description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet."
} }
} }
...@@ -6282,7 +6282,7 @@ ...@@ -6282,7 +6282,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision." "description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
} }
} }
......
...@@ -8041,7 +8041,7 @@ ...@@ -8041,7 +8041,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision." "description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
} }
} }
...@@ -8216,7 +8216,7 @@ ...@@ -8216,7 +8216,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet." "description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet."
} }
} }
...@@ -8708,7 +8708,7 @@ ...@@ -8708,7 +8708,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision." "description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
} }
} }
......
...@@ -8594,7 +8594,7 @@ ...@@ -8594,7 +8594,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision." "description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
} }
} }
...@@ -8853,7 +8853,7 @@ ...@@ -8853,7 +8853,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet." "description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet."
} }
} }
......
...@@ -476,7 +476,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; } ...@@ -476,7 +476,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
...@@ -5139,7 +5139,7 @@ Examples:<br> ...@@ -5139,7 +5139,7 @@ Examples:<br>
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
......
...@@ -1653,7 +1653,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; } ...@@ -1653,7 +1653,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
...@@ -2190,7 +2190,7 @@ When an object is created, the system will populate this list with the current s ...@@ -2190,7 +2190,7 @@ When an object is created, the system will populate this list with the current s
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
...@@ -2410,7 +2410,7 @@ When an object is created, the system will populate this list with the current s ...@@ -2410,7 +2410,7 @@ When an object is created, the system will populate this list with the current s
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
......
...@@ -494,7 +494,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; } ...@@ -494,7 +494,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
...@@ -687,7 +687,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; } ...@@ -687,7 +687,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
......
...@@ -12269,7 +12269,7 @@ ...@@ -12269,7 +12269,7 @@
"collisionCount": { "collisionCount": {
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.", "description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"currentNumberScheduled": { "currentNumberScheduled": {
"description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/", "description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/",
...@@ -12522,7 +12522,7 @@ ...@@ -12522,7 +12522,7 @@
"collisionCount": { "collisionCount": {
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.", "description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.",
"type": "integer", "type": "integer",
"format": "int64" "format": "int32"
}, },
"conditions": { "conditions": {
"description": "Represents the latest available observations of a deployment's current state.", "description": "Represents the latest available observations of a deployment's current state.",
......
...@@ -6953,7 +6953,7 @@ ...@@ -6953,7 +6953,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision." "description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
} }
} }
...@@ -7212,7 +7212,7 @@ ...@@ -7212,7 +7212,7 @@
}, },
"collisionCount": { "collisionCount": {
"type": "integer", "type": "integer",
"format": "int64", "format": "int32",
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet." "description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet."
} }
} }
......
...@@ -482,7 +482,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; } ...@@ -482,7 +482,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
...@@ -675,7 +675,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; } ...@@ -675,7 +675,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td> <td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td> <td class="tableblock halign-left valign-top"></td>
</tr> </tr>
</tbody> </tbody>
......
...@@ -332,7 +332,7 @@ func autoConvert_v1beta1_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b ...@@ -332,7 +332,7 @@ func autoConvert_v1beta1_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b
out.AvailableReplicas = in.AvailableReplicas out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions)) out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -349,7 +349,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta1_DeploymentStatus(in *ext ...@@ -349,7 +349,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta1_DeploymentStatus(in *ext
out.AvailableReplicas = in.AvailableReplicas out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]v1beta1.DeploymentCondition)(unsafe.Pointer(&in.Conditions)) out.Conditions = *(*[]v1beta1.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -625,7 +625,7 @@ func autoConvert_v1beta1_StatefulSetStatus_To_apps_StatefulSetStatus(in *v1beta1 ...@@ -625,7 +625,7 @@ func autoConvert_v1beta1_StatefulSetStatus_To_apps_StatefulSetStatus(in *v1beta1
out.UpdatedReplicas = in.UpdatedReplicas out.UpdatedReplicas = in.UpdatedReplicas
out.CurrentRevision = in.CurrentRevision out.CurrentRevision = in.CurrentRevision
out.UpdateRevision = in.UpdateRevision out.UpdateRevision = in.UpdateRevision
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -642,7 +642,7 @@ func autoConvert_apps_StatefulSetStatus_To_v1beta1_StatefulSetStatus(in *apps.St ...@@ -642,7 +642,7 @@ func autoConvert_apps_StatefulSetStatus_To_v1beta1_StatefulSetStatus(in *apps.St
out.UpdatedReplicas = in.UpdatedReplicas out.UpdatedReplicas = in.UpdatedReplicas
out.CurrentRevision = in.CurrentRevision out.CurrentRevision = in.CurrentRevision
out.UpdateRevision = in.UpdateRevision out.UpdateRevision = in.UpdateRevision
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
......
...@@ -272,7 +272,7 @@ func autoConvert_v1beta2_DaemonSetStatus_To_extensions_DaemonSetStatus(in *v1bet ...@@ -272,7 +272,7 @@ func autoConvert_v1beta2_DaemonSetStatus_To_extensions_DaemonSetStatus(in *v1bet
out.UpdatedNumberScheduled = in.UpdatedNumberScheduled out.UpdatedNumberScheduled = in.UpdatedNumberScheduled
out.NumberAvailable = in.NumberAvailable out.NumberAvailable = in.NumberAvailable
out.NumberUnavailable = in.NumberUnavailable out.NumberUnavailable = in.NumberUnavailable
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -290,7 +290,7 @@ func autoConvert_extensions_DaemonSetStatus_To_v1beta2_DaemonSetStatus(in *exten ...@@ -290,7 +290,7 @@ func autoConvert_extensions_DaemonSetStatus_To_v1beta2_DaemonSetStatus(in *exten
out.UpdatedNumberScheduled = in.UpdatedNumberScheduled out.UpdatedNumberScheduled = in.UpdatedNumberScheduled
out.NumberAvailable = in.NumberAvailable out.NumberAvailable = in.NumberAvailable
out.NumberUnavailable = in.NumberUnavailable out.NumberUnavailable = in.NumberUnavailable
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -466,7 +466,7 @@ func autoConvert_v1beta2_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b ...@@ -466,7 +466,7 @@ func autoConvert_v1beta2_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b
out.AvailableReplicas = in.AvailableReplicas out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions)) out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -483,7 +483,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta2_DeploymentStatus(in *ext ...@@ -483,7 +483,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta2_DeploymentStatus(in *ext
out.AvailableReplicas = in.AvailableReplicas out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]v1beta2.DeploymentCondition)(unsafe.Pointer(&in.Conditions)) out.Conditions = *(*[]v1beta2.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -905,7 +905,7 @@ func autoConvert_v1beta2_StatefulSetStatus_To_apps_StatefulSetStatus(in *v1beta2 ...@@ -905,7 +905,7 @@ func autoConvert_v1beta2_StatefulSetStatus_To_apps_StatefulSetStatus(in *v1beta2
out.UpdatedReplicas = in.UpdatedReplicas out.UpdatedReplicas = in.UpdatedReplicas
out.CurrentRevision = in.CurrentRevision out.CurrentRevision = in.CurrentRevision
out.UpdateRevision = in.UpdateRevision out.UpdateRevision = in.UpdateRevision
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -917,7 +917,7 @@ func autoConvert_apps_StatefulSetStatus_To_v1beta2_StatefulSetStatus(in *apps.St ...@@ -917,7 +917,7 @@ func autoConvert_apps_StatefulSetStatus_To_v1beta2_StatefulSetStatus(in *apps.St
out.UpdatedReplicas = in.UpdatedReplicas out.UpdatedReplicas = in.UpdatedReplicas
out.CurrentRevision = in.CurrentRevision out.CurrentRevision = in.CurrentRevision
out.UpdateRevision = in.UpdateRevision out.UpdateRevision = in.UpdateRevision
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
......
...@@ -278,7 +278,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) { ...@@ -278,7 +278,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
......
...@@ -378,7 +378,7 @@ func autoConvert_v1beta1_DaemonSetStatus_To_extensions_DaemonSetStatus(in *v1bet ...@@ -378,7 +378,7 @@ func autoConvert_v1beta1_DaemonSetStatus_To_extensions_DaemonSetStatus(in *v1bet
out.UpdatedNumberScheduled = in.UpdatedNumberScheduled out.UpdatedNumberScheduled = in.UpdatedNumberScheduled
out.NumberAvailable = in.NumberAvailable out.NumberAvailable = in.NumberAvailable
out.NumberUnavailable = in.NumberUnavailable out.NumberUnavailable = in.NumberUnavailable
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -396,7 +396,7 @@ func autoConvert_extensions_DaemonSetStatus_To_v1beta1_DaemonSetStatus(in *exten ...@@ -396,7 +396,7 @@ func autoConvert_extensions_DaemonSetStatus_To_v1beta1_DaemonSetStatus(in *exten
out.UpdatedNumberScheduled = in.UpdatedNumberScheduled out.UpdatedNumberScheduled = in.UpdatedNumberScheduled
out.NumberAvailable = in.NumberAvailable out.NumberAvailable = in.NumberAvailable
out.NumberUnavailable = in.NumberUnavailable out.NumberUnavailable = in.NumberUnavailable
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -621,7 +621,7 @@ func autoConvert_v1beta1_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b ...@@ -621,7 +621,7 @@ func autoConvert_v1beta1_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b
out.AvailableReplicas = in.AvailableReplicas out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions)) out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
...@@ -638,7 +638,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta1_DeploymentStatus(in *ext ...@@ -638,7 +638,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta1_DeploymentStatus(in *ext
out.AvailableReplicas = in.AvailableReplicas out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]v1beta1.DeploymentCondition)(unsafe.Pointer(&in.Conditions)) out.Conditions = *(*[]v1beta1.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount)) out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil return nil
} }
......
...@@ -456,7 +456,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) { ...@@ -456,7 +456,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
...@@ -682,7 +682,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) { ...@@ -682,7 +682,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
......
...@@ -208,7 +208,7 @@ message DeploymentStatus { ...@@ -208,7 +208,7 @@ message DeploymentStatus {
// field as a collision avoidance mechanism when it needs to create the name for the // field as a collision avoidance mechanism when it needs to create the name for the
// newest ReplicaSet. // newest ReplicaSet.
// +optional // +optional
optional int64 collisionCount = 8; optional int32 collisionCount = 8;
} }
// DeploymentStrategy describes how to replace existing pods with new ones. // DeploymentStrategy describes how to replace existing pods with new ones.
...@@ -434,7 +434,7 @@ message StatefulSetStatus { ...@@ -434,7 +434,7 @@ message StatefulSetStatus {
// uses this field as a collision avoidance mechanism when it needs to create the name for the // uses this field as a collision avoidance mechanism when it needs to create the name for the
// newest ControllerRevision. // newest ControllerRevision.
// +optional // +optional
optional int64 collisionCount = 9; optional int32 collisionCount = 9;
} }
// StatefulSetUpdateStrategy indicates the strategy that the StatefulSet // StatefulSetUpdateStrategy indicates the strategy that the StatefulSet
......
...@@ -2812,13 +2812,13 @@ func (x *StatefulSetStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) ...@@ -2812,13 +2812,13 @@ func (x *StatefulSetStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder)
} }
} else { } else {
if x.CollisionCount == nil { if x.CollisionCount == nil {
x.CollisionCount = new(int64) x.CollisionCount = new(int32)
} }
yym19 := z.DecBinary() yym19 := z.DecBinary()
_ = yym19 _ = yym19
if false { if false {
} else { } else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64)) *((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
} }
} }
default: default:
...@@ -3010,13 +3010,13 @@ func (x *StatefulSetStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder ...@@ -3010,13 +3010,13 @@ func (x *StatefulSetStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder
} }
} else { } else {
if x.CollisionCount == nil { if x.CollisionCount == nil {
x.CollisionCount = new(int64) x.CollisionCount = new(int32)
} }
yym36 := z.DecBinary() yym36 := z.DecBinary()
_ = yym36 _ = yym36
if false { if false {
} else { } else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64)) *((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
} }
} }
for { for {
...@@ -6008,13 +6008,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) { ...@@ -6008,13 +6008,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) {
} }
} else { } else {
if x.CollisionCount == nil { if x.CollisionCount == nil {
x.CollisionCount = new(int64) x.CollisionCount = new(int32)
} }
yym19 := z.DecBinary() yym19 := z.DecBinary()
_ = yym19 _ = yym19
if false { if false {
} else { } else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64)) *((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
} }
} }
default: default:
...@@ -6202,13 +6202,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder) ...@@ -6202,13 +6202,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder)
} }
} else { } else {
if x.CollisionCount == nil { if x.CollisionCount == nil {
x.CollisionCount = new(int64) x.CollisionCount = new(int32)
} }
yym36 := z.DecBinary() yym36 := z.DecBinary()
_ = yym36 _ = yym36
if false { if false {
} else { } else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64)) *((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
} }
} }
for { for {
......
...@@ -377,7 +377,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) { ...@@ -377,7 +377,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
...@@ -694,7 +694,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) { ...@@ -694,7 +694,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
......
...@@ -174,7 +174,7 @@ message DaemonSetStatus { ...@@ -174,7 +174,7 @@ message DaemonSetStatus {
// uses this field as a collision avoidance mechanism when it needs to // uses this field as a collision avoidance mechanism when it needs to
// create the name for the newest ControllerRevision. // create the name for the newest ControllerRevision.
// +optional // +optional
optional int64 collisionCount = 9; optional int32 collisionCount = 9;
} }
// DaemonSetUpdateStrategy is a struct used to control the update strategy for a DaemonSet. // DaemonSetUpdateStrategy is a struct used to control the update strategy for a DaemonSet.
...@@ -318,7 +318,7 @@ message DeploymentStatus { ...@@ -318,7 +318,7 @@ message DeploymentStatus {
// field as a collision avoidance mechanism when it needs to create the name for the // field as a collision avoidance mechanism when it needs to create the name for the
// newest ReplicaSet. // newest ReplicaSet.
// +optional // +optional
optional int64 collisionCount = 8; optional int32 collisionCount = 8;
} }
// DeploymentStrategy describes how to replace existing pods with new ones. // DeploymentStrategy describes how to replace existing pods with new ones.
...@@ -672,7 +672,7 @@ message StatefulSetStatus { ...@@ -672,7 +672,7 @@ message StatefulSetStatus {
// uses this field as a collision avoidance mechanism when it needs to create the name for the // uses this field as a collision avoidance mechanism when it needs to create the name for the
// newest ControllerRevision. // newest ControllerRevision.
// +optional // +optional
optional int64 collisionCount = 9; optional int32 collisionCount = 9;
} }
// StatefulSetUpdateStrategy indicates the strategy that the StatefulSet // StatefulSetUpdateStrategy indicates the strategy that the StatefulSet
......
...@@ -327,7 +327,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) { ...@@ -327,7 +327,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
...@@ -519,7 +519,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) { ...@@ -519,7 +519,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
...@@ -974,7 +974,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) { ...@@ -974,7 +974,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
......
...@@ -181,7 +181,7 @@ message DaemonSetStatus { ...@@ -181,7 +181,7 @@ message DaemonSetStatus {
// uses this field as a collision avoidance mechanism when it needs to // uses this field as a collision avoidance mechanism when it needs to
// create the name for the newest ControllerRevision. // create the name for the newest ControllerRevision.
// +optional // +optional
optional int64 collisionCount = 9; optional int32 collisionCount = 9;
} }
message DaemonSetUpdateStrategy { message DaemonSetUpdateStrategy {
...@@ -344,7 +344,7 @@ message DeploymentStatus { ...@@ -344,7 +344,7 @@ message DeploymentStatus {
// field as a collision avoidance mechanism when it needs to create the name for the // field as a collision avoidance mechanism when it needs to create the name for the
// newest ReplicaSet. // newest ReplicaSet.
// +optional // +optional
optional int64 collisionCount = 8; optional int32 collisionCount = 8;
} }
// DeploymentStrategy describes how to replace existing pods with new ones. // DeploymentStrategy describes how to replace existing pods with new ones.
......
...@@ -6000,13 +6000,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) { ...@@ -6000,13 +6000,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) {
} }
} else { } else {
if x.CollisionCount == nil { if x.CollisionCount == nil {
x.CollisionCount = new(int64) x.CollisionCount = new(int32)
} }
yym19 := z.DecBinary() yym19 := z.DecBinary()
_ = yym19 _ = yym19
if false { if false {
} else { } else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64)) *((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
} }
} }
default: default:
...@@ -6194,13 +6194,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder) ...@@ -6194,13 +6194,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder)
} }
} else { } else {
if x.CollisionCount == nil { if x.CollisionCount == nil {
x.CollisionCount = new(int64) x.CollisionCount = new(int32)
} }
yym36 := z.DecBinary() yym36 := z.DecBinary()
_ = yym36 _ = yym36
if false { if false {
} else { } else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64)) *((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
} }
} }
for { for {
...@@ -8424,13 +8424,13 @@ func (x *DaemonSetStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) { ...@@ -8424,13 +8424,13 @@ func (x *DaemonSetStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) {
} }
} else { } else {
if x.CollisionCount == nil { if x.CollisionCount == nil {
x.CollisionCount = new(int64) x.CollisionCount = new(int32)
} }
yym21 := z.DecBinary() yym21 := z.DecBinary()
_ = yym21 _ = yym21
if false { if false {
} else { } else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64)) *((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
} }
} }
default: default:
...@@ -8640,13 +8640,13 @@ func (x *DaemonSetStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder) ...@@ -8640,13 +8640,13 @@ func (x *DaemonSetStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder)
} }
} else { } else {
if x.CollisionCount == nil { if x.CollisionCount == nil {
x.CollisionCount = new(int64) x.CollisionCount = new(int32)
} }
yym40 := z.DecBinary() yym40 := z.DecBinary()
_ = yym40 _ = yym40
if false { if false {
} else { } else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64)) *((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
} }
} }
for { for {
......
...@@ -477,7 +477,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) { ...@@ -477,7 +477,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
...@@ -712,7 +712,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) { ...@@ -712,7 +712,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) {
if *in == nil { if *in == nil {
*out = nil *out = nil
} else { } else {
*out = new(int64) *out = new(int32)
**out = **in **out = **in
} }
} }
......
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