Commit b36320be authored by Di Xu's avatar Di Xu

auto-gen

parent 85602fd5
......@@ -55087,7 +55087,7 @@
"collisionCount": {
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"conditions": {
"description": "Represents the latest available observations of a deployment's current state.",
......@@ -55355,7 +55355,7 @@
"collisionCount": {
"description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"currentReplicas": {
"description": "currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.",
......@@ -55583,7 +55583,7 @@
"collisionCount": {
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"currentNumberScheduled": {
"description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/",
......@@ -55794,7 +55794,7 @@
"collisionCount": {
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"conditions": {
"description": "Represents the latest available observations of a deployment's current state.",
......@@ -56221,7 +56221,7 @@
"collisionCount": {
"description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"currentReplicas": {
"description": "currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.",
......@@ -62440,7 +62440,7 @@
"collisionCount": {
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"currentNumberScheduled": {
"description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/",
......@@ -62693,7 +62693,7 @@
"collisionCount": {
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"conditions": {
"description": "Represents the latest available observations of a deployment's current state.",
......@@ -5909,7 +5909,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet."
}
}
......@@ -6282,7 +6282,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
}
}
......
......@@ -8041,7 +8041,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
}
}
......@@ -8216,7 +8216,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet."
}
}
......@@ -8708,7 +8708,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
}
}
......
......@@ -8594,7 +8594,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
}
}
......@@ -8853,7 +8853,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet."
}
}
......
......@@ -476,7 +476,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......@@ -5139,7 +5139,7 @@ Examples:<br>
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......
......@@ -1653,7 +1653,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......@@ -2190,7 +2190,7 @@ When an object is created, the system will populate this list with the current s
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......@@ -2410,7 +2410,7 @@ When an object is created, the system will populate this list with the current s
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......
......@@ -494,7 +494,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......@@ -687,7 +687,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......
......@@ -12269,7 +12269,7 @@
"collisionCount": {
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"currentNumberScheduled": {
"description": "The number of nodes that are running at least 1 daemon pod and are supposed to run the daemon pod. More info: https://kubernetes.io/docs/concepts/workloads/controllers/daemonset/",
......@@ -12522,7 +12522,7 @@
"collisionCount": {
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.",
"type": "integer",
"format": "int64"
"format": "int32"
},
"conditions": {
"description": "Represents the latest available observations of a deployment's current state.",
......
......@@ -6953,7 +6953,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision."
}
}
......@@ -7212,7 +7212,7 @@
},
"collisionCount": {
"type": "integer",
"format": "int64",
"format": "int32",
"description": "Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet."
}
}
......
......@@ -482,7 +482,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......@@ -675,7 +675,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
<td class="tableblock halign-left valign-top"></td>
</tr>
</tbody>
......
......@@ -332,7 +332,7 @@ func autoConvert_v1beta1_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b
out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -349,7 +349,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta1_DeploymentStatus(in *ext
out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]v1beta1.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -625,7 +625,7 @@ func autoConvert_v1beta1_StatefulSetStatus_To_apps_StatefulSetStatus(in *v1beta1
out.UpdatedReplicas = in.UpdatedReplicas
out.CurrentRevision = in.CurrentRevision
out.UpdateRevision = in.UpdateRevision
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -642,7 +642,7 @@ func autoConvert_apps_StatefulSetStatus_To_v1beta1_StatefulSetStatus(in *apps.St
out.UpdatedReplicas = in.UpdatedReplicas
out.CurrentRevision = in.CurrentRevision
out.UpdateRevision = in.UpdateRevision
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......
......@@ -272,7 +272,7 @@ func autoConvert_v1beta2_DaemonSetStatus_To_extensions_DaemonSetStatus(in *v1bet
out.UpdatedNumberScheduled = in.UpdatedNumberScheduled
out.NumberAvailable = in.NumberAvailable
out.NumberUnavailable = in.NumberUnavailable
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -290,7 +290,7 @@ func autoConvert_extensions_DaemonSetStatus_To_v1beta2_DaemonSetStatus(in *exten
out.UpdatedNumberScheduled = in.UpdatedNumberScheduled
out.NumberAvailable = in.NumberAvailable
out.NumberUnavailable = in.NumberUnavailable
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -466,7 +466,7 @@ func autoConvert_v1beta2_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b
out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -483,7 +483,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta2_DeploymentStatus(in *ext
out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]v1beta2.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -905,7 +905,7 @@ func autoConvert_v1beta2_StatefulSetStatus_To_apps_StatefulSetStatus(in *v1beta2
out.UpdatedReplicas = in.UpdatedReplicas
out.CurrentRevision = in.CurrentRevision
out.UpdateRevision = in.UpdateRevision
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -917,7 +917,7 @@ func autoConvert_apps_StatefulSetStatus_To_v1beta2_StatefulSetStatus(in *apps.St
out.UpdatedReplicas = in.UpdatedReplicas
out.CurrentRevision = in.CurrentRevision
out.UpdateRevision = in.UpdateRevision
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......
......@@ -278,7 +278,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......
......@@ -378,7 +378,7 @@ func autoConvert_v1beta1_DaemonSetStatus_To_extensions_DaemonSetStatus(in *v1bet
out.UpdatedNumberScheduled = in.UpdatedNumberScheduled
out.NumberAvailable = in.NumberAvailable
out.NumberUnavailable = in.NumberUnavailable
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -396,7 +396,7 @@ func autoConvert_extensions_DaemonSetStatus_To_v1beta1_DaemonSetStatus(in *exten
out.UpdatedNumberScheduled = in.UpdatedNumberScheduled
out.NumberAvailable = in.NumberAvailable
out.NumberUnavailable = in.NumberUnavailable
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -621,7 +621,7 @@ func autoConvert_v1beta1_DeploymentStatus_To_extensions_DeploymentStatus(in *v1b
out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]extensions.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......@@ -638,7 +638,7 @@ func autoConvert_extensions_DeploymentStatus_To_v1beta1_DeploymentStatus(in *ext
out.AvailableReplicas = in.AvailableReplicas
out.UnavailableReplicas = in.UnavailableReplicas
out.Conditions = *(*[]v1beta1.DeploymentCondition)(unsafe.Pointer(&in.Conditions))
out.CollisionCount = (*int64)(unsafe.Pointer(in.CollisionCount))
out.CollisionCount = (*int32)(unsafe.Pointer(in.CollisionCount))
return nil
}
......
......@@ -456,7 +456,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......@@ -682,7 +682,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......
......@@ -208,7 +208,7 @@ message DeploymentStatus {
// field as a collision avoidance mechanism when it needs to create the name for the
// newest ReplicaSet.
// +optional
optional int64 collisionCount = 8;
optional int32 collisionCount = 8;
}
// DeploymentStrategy describes how to replace existing pods with new ones.
......@@ -434,7 +434,7 @@ message StatefulSetStatus {
// uses this field as a collision avoidance mechanism when it needs to create the name for the
// newest ControllerRevision.
// +optional
optional int64 collisionCount = 9;
optional int32 collisionCount = 9;
}
// StatefulSetUpdateStrategy indicates the strategy that the StatefulSet
......
......@@ -2812,13 +2812,13 @@ func (x *StatefulSetStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder)
}
} else {
if x.CollisionCount == nil {
x.CollisionCount = new(int64)
x.CollisionCount = new(int32)
}
yym19 := z.DecBinary()
_ = yym19
if false {
} else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64))
*((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
}
}
default:
......@@ -3010,13 +3010,13 @@ func (x *StatefulSetStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder
}
} else {
if x.CollisionCount == nil {
x.CollisionCount = new(int64)
x.CollisionCount = new(int32)
}
yym36 := z.DecBinary()
_ = yym36
if false {
} else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64))
*((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
}
}
for {
......@@ -6008,13 +6008,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) {
}
} else {
if x.CollisionCount == nil {
x.CollisionCount = new(int64)
x.CollisionCount = new(int32)
}
yym19 := z.DecBinary()
_ = yym19
if false {
} else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64))
*((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
}
}
default:
......@@ -6202,13 +6202,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder)
}
} else {
if x.CollisionCount == nil {
x.CollisionCount = new(int64)
x.CollisionCount = new(int32)
}
yym36 := z.DecBinary()
_ = yym36
if false {
} else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64))
*((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
}
}
for {
......
......@@ -377,7 +377,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......@@ -694,7 +694,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......
......@@ -174,7 +174,7 @@ message DaemonSetStatus {
// uses this field as a collision avoidance mechanism when it needs to
// create the name for the newest ControllerRevision.
// +optional
optional int64 collisionCount = 9;
optional int32 collisionCount = 9;
}
// DaemonSetUpdateStrategy is a struct used to control the update strategy for a DaemonSet.
......@@ -318,7 +318,7 @@ message DeploymentStatus {
// field as a collision avoidance mechanism when it needs to create the name for the
// newest ReplicaSet.
// +optional
optional int64 collisionCount = 8;
optional int32 collisionCount = 8;
}
// DeploymentStrategy describes how to replace existing pods with new ones.
......@@ -672,7 +672,7 @@ message StatefulSetStatus {
// uses this field as a collision avoidance mechanism when it needs to create the name for the
// newest ControllerRevision.
// +optional
optional int64 collisionCount = 9;
optional int32 collisionCount = 9;
}
// StatefulSetUpdateStrategy indicates the strategy that the StatefulSet
......
......@@ -327,7 +327,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......@@ -519,7 +519,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......@@ -974,7 +974,7 @@ func (in *StatefulSetStatus) DeepCopyInto(out *StatefulSetStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......
......@@ -181,7 +181,7 @@ message DaemonSetStatus {
// uses this field as a collision avoidance mechanism when it needs to
// create the name for the newest ControllerRevision.
// +optional
optional int64 collisionCount = 9;
optional int32 collisionCount = 9;
}
message DaemonSetUpdateStrategy {
......@@ -344,7 +344,7 @@ message DeploymentStatus {
// field as a collision avoidance mechanism when it needs to create the name for the
// newest ReplicaSet.
// +optional
optional int64 collisionCount = 8;
optional int32 collisionCount = 8;
}
// DeploymentStrategy describes how to replace existing pods with new ones.
......
......@@ -6000,13 +6000,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) {
}
} else {
if x.CollisionCount == nil {
x.CollisionCount = new(int64)
x.CollisionCount = new(int32)
}
yym19 := z.DecBinary()
_ = yym19
if false {
} else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64))
*((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
}
}
default:
......@@ -6194,13 +6194,13 @@ func (x *DeploymentStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder)
}
} else {
if x.CollisionCount == nil {
x.CollisionCount = new(int64)
x.CollisionCount = new(int32)
}
yym36 := z.DecBinary()
_ = yym36
if false {
} else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64))
*((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
}
}
for {
......@@ -8424,13 +8424,13 @@ func (x *DaemonSetStatus) codecDecodeSelfFromMap(l int, d *codec1978.Decoder) {
}
} else {
if x.CollisionCount == nil {
x.CollisionCount = new(int64)
x.CollisionCount = new(int32)
}
yym21 := z.DecBinary()
_ = yym21
if false {
} else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64))
*((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
}
}
default:
......@@ -8640,13 +8640,13 @@ func (x *DaemonSetStatus) codecDecodeSelfFromArray(l int, d *codec1978.Decoder)
}
} else {
if x.CollisionCount == nil {
x.CollisionCount = new(int64)
x.CollisionCount = new(int32)
}
yym40 := z.DecBinary()
_ = yym40
if false {
} else {
*((*int64)(x.CollisionCount)) = int64(r.DecodeInt(64))
*((*int32)(x.CollisionCount)) = int32(r.DecodeInt(32))
}
}
for {
......
......@@ -477,7 +477,7 @@ func (in *DaemonSetStatus) DeepCopyInto(out *DaemonSetStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......@@ -712,7 +712,7 @@ func (in *DeploymentStatus) DeepCopyInto(out *DeploymentStatus) {
if *in == nil {
*out = nil
} else {
*out = new(int64)
*out = new(int32)
**out = **in
}
}
......
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