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Max Kellermann authored
MPD uses a floating point range from -1 to +1 internally - why ask libwavpack to use -32768..+32768 only to reduce it back to -1..+1 afterwards?
b4d19378
MPD uses a floating point range from -1 to +1 internally - why ask libwavpack to use -32768..+32768 only to reduce it back to -1..+1 afterwards?