• Clayton Coleman's avatar
    Split the storage and negotiation parts of Codecs · e0ebcf42
    Clayton Coleman authored
    The codec factory should support two distinct interfaces - negotiating
    for a serializer with a client, vs reading or writing data to a storage
    form (etcd, disk, etc). Make the EncodeForVersion and DecodeToVersion
    methods only take Encoder and Decoder, and slight refactoring elsewhere.
    
    In the storage factory, use a content type to control what serializer to
    pick, and use the universal deserializer. This ensures that storage can
    read JSON (which might be from older objects) while only writing
    protobuf. Add exceptions for those resources that may not be able to
    write to protobuf (specifically third party resources, but potentially
    others in the future).
    e0ebcf42
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