// controller.WaitForCacheSync() loops with `syncedPollPeriod` (hardcoded to 100ms), until either its stop channel is closed after `period`, or all caches synced.
//
// Setting the period to 200ms allows the WaitForCacheSync() to check for cache sync ~2 times in every wait.PollImmediateUntil() loop.
// Setting the period to 200ms allows the WaitForCacheSync() to check
// for cache sync ~2 times in every wait.PollImmediateUntil() loop.
//
// The 1s sleep in the test allows GetDelableResources and
// gc.resyncMoitors to run ~5 times to ensure the changes to the