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Jacklull
k3s
Commits
a8742a06
Commit
a8742a06
authored
Aug 07, 2017
by
Di Xu
Browse files
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fix GPU resource validation incorrectly allows zero limits
parent
4bfe9b1a
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
220 additions
and
20 deletions
+220
-20
validation.go
pkg/api/v1/validation/validation.go
+13
-10
validation_test.go
pkg/api/v1/validation/validation_test.go
+179
-0
validation.go
pkg/api/validation/validation.go
+13
-10
validation_test.go
pkg/api/validation/validation_test.go
+15
-0
No files found.
pkg/api/v1/validation/validation.go
View file @
a8742a06
...
@@ -46,16 +46,6 @@ func ValidateResourceRequirements(requirements *v1.ResourceRequirements, fldPath
...
@@ -46,16 +46,6 @@ func ValidateResourceRequirements(requirements *v1.ResourceRequirements, fldPath
// Validate resource quantity.
// Validate resource quantity.
allErrs
=
append
(
allErrs
,
ValidateResourceQuantityValue
(
string
(
resourceName
),
quantity
,
fldPath
)
...
)
allErrs
=
append
(
allErrs
,
ValidateResourceQuantityValue
(
string
(
resourceName
),
quantity
,
fldPath
)
...
)
// Check that request <= limit.
requestQuantity
,
exists
:=
requirements
.
Requests
[
resourceName
]
if
exists
{
// Ensure overcommit is allowed for the resource if request != limit
if
quantity
.
Cmp
(
requestQuantity
)
!=
0
&&
!
v1helper
.
IsOvercommitAllowed
(
resourceName
)
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
reqPath
,
requestQuantity
.
String
(),
fmt
.
Sprintf
(
"must be equal to %s limit"
,
resourceName
)))
}
else
if
quantity
.
Cmp
(
requestQuantity
)
<
0
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
limPath
,
quantity
.
String
(),
fmt
.
Sprintf
(
"must be greater than or equal to %s request"
,
resourceName
)))
}
}
}
}
for
resourceName
,
quantity
:=
range
requirements
.
Requests
{
for
resourceName
,
quantity
:=
range
requirements
.
Requests
{
fldPath
:=
reqPath
.
Key
(
string
(
resourceName
))
fldPath
:=
reqPath
.
Key
(
string
(
resourceName
))
...
@@ -63,6 +53,19 @@ func ValidateResourceRequirements(requirements *v1.ResourceRequirements, fldPath
...
@@ -63,6 +53,19 @@ func ValidateResourceRequirements(requirements *v1.ResourceRequirements, fldPath
allErrs
=
append
(
allErrs
,
validateContainerResourceName
(
string
(
resourceName
),
fldPath
)
...
)
allErrs
=
append
(
allErrs
,
validateContainerResourceName
(
string
(
resourceName
),
fldPath
)
...
)
// Validate resource quantity.
// Validate resource quantity.
allErrs
=
append
(
allErrs
,
ValidateResourceQuantityValue
(
string
(
resourceName
),
quantity
,
fldPath
)
...
)
allErrs
=
append
(
allErrs
,
ValidateResourceQuantityValue
(
string
(
resourceName
),
quantity
,
fldPath
)
...
)
// Check that request <= limit.
limitQuantity
,
exists
:=
requirements
.
Limits
[
resourceName
]
if
exists
{
// For GPUs, not only requests can't exceed limits, they also can't be lower, i.e. must be equal.
if
quantity
.
Cmp
(
limitQuantity
)
!=
0
&&
!
v1helper
.
IsOvercommitAllowed
(
resourceName
)
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
reqPath
,
quantity
.
String
(),
fmt
.
Sprintf
(
"must be equal to %s limit"
,
resourceName
)))
}
else
if
quantity
.
Cmp
(
limitQuantity
)
>
0
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
reqPath
,
quantity
.
String
(),
fmt
.
Sprintf
(
"must be less than or equal to %s limit"
,
resourceName
)))
}
}
else
if
resourceName
==
v1
.
ResourceNvidiaGPU
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
reqPath
,
quantity
.
String
(),
fmt
.
Sprintf
(
"must be equal to %s request"
,
v1
.
ResourceNvidiaGPU
)))
}
}
}
return
allErrs
return
allErrs
...
...
pkg/api/v1/validation/validation_test.go
0 → 100644
View file @
a8742a06
/*
Copyright 2017 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package
validation
import
(
"testing"
"k8s.io/api/core/v1"
"k8s.io/apimachinery/pkg/api/resource"
"k8s.io/apimachinery/pkg/util/validation/field"
)
func
TestValidateResourceRequirements
(
t
*
testing
.
T
)
{
successCase
:=
[]
struct
{
Name
string
requirements
v1
.
ResourceRequirements
}{
{
Name
:
"GPU only setting Limits"
,
requirements
:
v1
.
ResourceRequirements
{
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"10"
),
},
},
},
{
Name
:
"GPU setting Limits equals Requests"
,
requirements
:
v1
.
ResourceRequirements
{
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"10"
),
},
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"10"
),
},
},
},
{
Name
:
"Resources with GPU with Requests"
,
requirements
:
v1
.
ResourceRequirements
{
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceCPU
)
:
resource
.
MustParse
(
"10"
),
v1
.
ResourceName
(
v1
.
ResourceMemory
)
:
resource
.
MustParse
(
"10G"
),
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"1"
),
},
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceCPU
)
:
resource
.
MustParse
(
"10"
),
v1
.
ResourceName
(
v1
.
ResourceMemory
)
:
resource
.
MustParse
(
"10G"
),
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"1"
),
},
},
},
{
Name
:
"Resources with only Limits"
,
requirements
:
v1
.
ResourceRequirements
{
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceCPU
)
:
resource
.
MustParse
(
"10"
),
v1
.
ResourceName
(
v1
.
ResourceMemory
)
:
resource
.
MustParse
(
"10G"
),
v1
.
ResourceName
(
"my.org/resource"
)
:
resource
.
MustParse
(
"10"
),
},
},
},
{
Name
:
"Resources with only Requests"
,
requirements
:
v1
.
ResourceRequirements
{
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceCPU
)
:
resource
.
MustParse
(
"10"
),
v1
.
ResourceName
(
v1
.
ResourceMemory
)
:
resource
.
MustParse
(
"10G"
),
v1
.
ResourceName
(
"my.org/resource"
)
:
resource
.
MustParse
(
"10"
),
},
},
},
{
Name
:
"Resources with Requests Less Than Limits"
,
requirements
:
v1
.
ResourceRequirements
{
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceCPU
)
:
resource
.
MustParse
(
"9"
),
v1
.
ResourceName
(
v1
.
ResourceMemory
)
:
resource
.
MustParse
(
"9G"
),
v1
.
ResourceName
(
"my.org/resource"
)
:
resource
.
MustParse
(
"9"
),
},
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceCPU
)
:
resource
.
MustParse
(
"10"
),
v1
.
ResourceName
(
v1
.
ResourceMemory
)
:
resource
.
MustParse
(
"10G"
),
v1
.
ResourceName
(
"my.org/resource"
)
:
resource
.
MustParse
(
"9"
),
},
},
},
}
for
_
,
tc
:=
range
successCase
{
if
errs
:=
ValidateResourceRequirements
(
&
tc
.
requirements
,
field
.
NewPath
(
"resources"
));
len
(
errs
)
!=
0
{
t
.
Errorf
(
"%q unexpected error: %v"
,
tc
.
Name
,
errs
)
}
}
errorCase
:=
[]
struct
{
Name
string
requirements
v1
.
ResourceRequirements
}{
{
Name
:
"GPU only setting Requests"
,
requirements
:
v1
.
ResourceRequirements
{
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"10"
),
},
},
},
{
Name
:
"GPU setting Limits less than Requests"
,
requirements
:
v1
.
ResourceRequirements
{
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"10"
),
},
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"11"
),
},
},
},
{
Name
:
"GPU setting Limits larger than Requests"
,
requirements
:
v1
.
ResourceRequirements
{
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"10"
),
},
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"9"
),
},
},
},
{
Name
:
"Resources with Requests Larger Than Limits"
,
requirements
:
v1
.
ResourceRequirements
{
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceCPU
)
:
resource
.
MustParse
(
"10"
),
v1
.
ResourceName
(
v1
.
ResourceMemory
)
:
resource
.
MustParse
(
"10G"
),
v1
.
ResourceName
(
"my.org/resource"
)
:
resource
.
MustParse
(
"10m"
),
},
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
v1
.
ResourceCPU
)
:
resource
.
MustParse
(
"9"
),
v1
.
ResourceName
(
v1
.
ResourceMemory
)
:
resource
.
MustParse
(
"9G"
),
v1
.
ResourceName
(
"my.org/resource"
)
:
resource
.
MustParse
(
"9m"
),
},
},
},
{
Name
:
"Invalid Resources with Requests"
,
requirements
:
v1
.
ResourceRequirements
{
Requests
:
v1
.
ResourceList
{
v1
.
ResourceName
(
"my.org"
)
:
resource
.
MustParse
(
"10m"
),
},
},
},
{
Name
:
"Invalid Resources with Limits"
,
requirements
:
v1
.
ResourceRequirements
{
Limits
:
v1
.
ResourceList
{
v1
.
ResourceName
(
"my.org"
)
:
resource
.
MustParse
(
"9m"
),
},
},
},
}
for
_
,
tc
:=
range
errorCase
{
if
errs
:=
ValidateResourceRequirements
(
&
tc
.
requirements
,
field
.
NewPath
(
"resources"
));
len
(
errs
)
==
0
{
t
.
Errorf
(
"%q expected error"
,
tc
.
Name
)
}
}
}
pkg/api/validation/validation.go
View file @
a8742a06
...
@@ -3718,16 +3718,6 @@ func ValidateResourceRequirements(requirements *api.ResourceRequirements, fldPat
...
@@ -3718,16 +3718,6 @@ func ValidateResourceRequirements(requirements *api.ResourceRequirements, fldPat
// Validate resource quantity.
// Validate resource quantity.
allErrs
=
append
(
allErrs
,
ValidateResourceQuantityValue
(
string
(
resourceName
),
quantity
,
fldPath
)
...
)
allErrs
=
append
(
allErrs
,
ValidateResourceQuantityValue
(
string
(
resourceName
),
quantity
,
fldPath
)
...
)
// Check that request <= limit.
requestQuantity
,
exists
:=
requirements
.
Requests
[
resourceName
]
if
exists
{
// Ensure overcommit is allowed for the resource if request != limit
if
quantity
.
Cmp
(
requestQuantity
)
!=
0
&&
!
helper
.
IsOvercommitAllowed
(
resourceName
)
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
reqPath
,
requestQuantity
.
String
(),
fmt
.
Sprintf
(
"must be equal to %s limit"
,
resourceName
)))
}
else
if
quantity
.
Cmp
(
requestQuantity
)
<
0
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
limPath
,
quantity
.
String
(),
fmt
.
Sprintf
(
"must be greater than or equal to %s request"
,
resourceName
)))
}
}
if
resourceName
==
api
.
ResourceStorageOverlay
&&
!
utilfeature
.
DefaultFeatureGate
.
Enabled
(
features
.
LocalStorageCapacityIsolation
)
{
if
resourceName
==
api
.
ResourceStorageOverlay
&&
!
utilfeature
.
DefaultFeatureGate
.
Enabled
(
features
.
LocalStorageCapacityIsolation
)
{
allErrs
=
append
(
allErrs
,
field
.
Forbidden
(
limPath
,
"ResourceStorageOverlay field disabled by feature-gate for ResourceRequirements"
))
allErrs
=
append
(
allErrs
,
field
.
Forbidden
(
limPath
,
"ResourceStorageOverlay field disabled by feature-gate for ResourceRequirements"
))
}
}
...
@@ -3738,6 +3728,19 @@ func ValidateResourceRequirements(requirements *api.ResourceRequirements, fldPat
...
@@ -3738,6 +3728,19 @@ func ValidateResourceRequirements(requirements *api.ResourceRequirements, fldPat
allErrs
=
append
(
allErrs
,
validateContainerResourceName
(
string
(
resourceName
),
fldPath
)
...
)
allErrs
=
append
(
allErrs
,
validateContainerResourceName
(
string
(
resourceName
),
fldPath
)
...
)
// Validate resource quantity.
// Validate resource quantity.
allErrs
=
append
(
allErrs
,
ValidateResourceQuantityValue
(
string
(
resourceName
),
quantity
,
fldPath
)
...
)
allErrs
=
append
(
allErrs
,
ValidateResourceQuantityValue
(
string
(
resourceName
),
quantity
,
fldPath
)
...
)
// Check that request <= limit.
limitQuantity
,
exists
:=
requirements
.
Limits
[
resourceName
]
if
exists
{
// For GPUs, not only requests can't exceed limits, they also can't be lower, i.e. must be equal.
if
quantity
.
Cmp
(
limitQuantity
)
!=
0
&&
!
helper
.
IsOvercommitAllowed
(
resourceName
)
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
reqPath
,
quantity
.
String
(),
fmt
.
Sprintf
(
"must be equal to %s limit"
,
api
.
ResourceNvidiaGPU
)))
}
else
if
quantity
.
Cmp
(
limitQuantity
)
>
0
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
reqPath
,
quantity
.
String
(),
fmt
.
Sprintf
(
"must be less than or equal to %s limit"
,
resourceName
)))
}
}
else
if
resourceName
==
api
.
ResourceNvidiaGPU
{
allErrs
=
append
(
allErrs
,
field
.
Invalid
(
reqPath
,
quantity
.
String
(),
fmt
.
Sprintf
(
"must be equal to %s request"
,
api
.
ResourceNvidiaGPU
)))
}
}
}
return
allErrs
return
allErrs
...
...
pkg/api/validation/validation_test.go
View file @
a8742a06
...
@@ -3631,6 +3631,21 @@ func TestValidateContainers(t *testing.T) {
...
@@ -3631,6 +3631,21 @@ func TestValidateContainers(t *testing.T) {
ImagePullPolicy
:
"IfNotPresent"
,
ImagePullPolicy
:
"IfNotPresent"
,
},
},
},
},
"Resource GPU invalid setting only request"
:
{
{
Name
:
"gpu-resource-request-limit"
,
Image
:
"image"
,
Resources
:
api
.
ResourceRequirements
{
Requests
:
api
.
ResourceList
{
api
.
ResourceName
(
api
.
ResourceCPU
)
:
resource
.
MustParse
(
"10"
),
api
.
ResourceName
(
api
.
ResourceMemory
)
:
resource
.
MustParse
(
"10G"
),
api
.
ResourceName
(
api
.
ResourceNvidiaGPU
)
:
resource
.
MustParse
(
"1"
),
},
},
TerminationMessagePolicy
:
"File"
,
ImagePullPolicy
:
"IfNotPresent"
,
},
},
"Request limit simple invalid"
:
{
"Request limit simple invalid"
:
{
{
{
Name
:
"abc-123"
,
Name
:
"abc-123"
,
...
...
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