Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
K
k3s
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Jacklull
k3s
Commits
6cad5bbf
Commit
6cad5bbf
authored
Jul 25, 2017
by
Bobby (Babak) Salamat
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Add a heap data store to client-go
parent
3a0d8f8f
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
323 additions
and
0 deletions
+323
-0
heap.go
staging/src/k8s.io/client-go/tools/cache/heap.go
+323
-0
heap_test.go
staging/src/k8s.io/client-go/tools/cache/heap_test.go
+0
-0
No files found.
staging/src/k8s.io/client-go/tools/cache/heap.go
0 → 100644
View file @
6cad5bbf
/*
Copyright 2017 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// This file implements a heap data structure.
package
cache
import
(
"container/heap"
"fmt"
"sync"
)
const
(
closedMsg
=
"heap is closed"
)
type
LessFunc
func
(
interface
{},
interface
{})
bool
type
heapItem
struct
{
obj
interface
{}
// The object which is stored in the heap.
index
int
// The index of the object's key in the Heap.queue.
}
type
itemKeyValue
struct
{
key
string
obj
interface
{}
}
// heapData is an internal struct that implements the standard heap interface
// and keeps the data stored in the heap.
type
heapData
struct
{
// items is a map from key of the objects to the objects and their index.
// We depend on the property that items in the map are in the queue and vice versa.
items
map
[
string
]
*
heapItem
// queue implements a heap data structure and keeps the order of elements
// according to the heap invariant. The queue keeps the keys of objects stored
// in "items".
queue
[]
string
// keyFunc is used to make the key used for queued item insertion and retrieval, and
// should be deterministic.
keyFunc
KeyFunc
// lessFunc is used to compare two objects in the heap.
lessFunc
LessFunc
}
var
(
_
=
heap
.
Interface
(
&
heapData
{})
// heapData is a standard heap
)
// Less compares two objects and returns true if the first one should go
// in front of the second one in the heap.
func
(
h
*
heapData
)
Less
(
i
,
j
int
)
bool
{
if
i
>
len
(
h
.
queue
)
||
j
>
len
(
h
.
queue
)
{
return
false
}
itemi
,
ok
:=
h
.
items
[
h
.
queue
[
i
]]
if
!
ok
{
return
false
}
itemj
,
ok
:=
h
.
items
[
h
.
queue
[
j
]]
if
!
ok
{
return
false
}
return
h
.
lessFunc
(
itemi
.
obj
,
itemj
.
obj
)
}
// Len returns the number of items in the Heap.
func
(
h
*
heapData
)
Len
()
int
{
return
len
(
h
.
queue
)
}
// Swap implements swapping of two elements in the heap. This is a part of standard
// heap interface and should never be called directly.
func
(
h
*
heapData
)
Swap
(
i
,
j
int
)
{
h
.
queue
[
i
],
h
.
queue
[
j
]
=
h
.
queue
[
j
],
h
.
queue
[
i
]
item
:=
h
.
items
[
h
.
queue
[
i
]]
item
.
index
=
i
item
=
h
.
items
[
h
.
queue
[
j
]]
item
.
index
=
j
}
// Push is supposed to be called by heap.Push only.
func
(
h
*
heapData
)
Push
(
kv
interface
{})
{
keyValue
:=
kv
.
(
*
itemKeyValue
)
n
:=
len
(
h
.
queue
)
h
.
items
[
keyValue
.
key
]
=
&
heapItem
{
keyValue
.
obj
,
n
}
h
.
queue
=
append
(
h
.
queue
,
keyValue
.
key
)
}
// Pop is supposed to be called by heap.Pop only.
func
(
h
*
heapData
)
Pop
()
interface
{}
{
key
:=
h
.
queue
[
len
(
h
.
queue
)
-
1
]
h
.
queue
=
h
.
queue
[
0
:
len
(
h
.
queue
)
-
1
]
item
,
ok
:=
h
.
items
[
key
]
if
!
ok
{
// This is an error
return
nil
}
delete
(
h
.
items
,
key
)
return
item
.
obj
}
// Heap is a thread-safe producer/consumer queue that implements a heap data structure.
// It can be used to implement priority queues and similar data structures.
type
Heap
struct
{
lock
sync
.
RWMutex
cond
sync
.
Cond
// data stores objects and has a queue that keeps their ordering according
// to the heap invariant.
data
*
heapData
// closed indicates that the queue is closed.
// It is mainly used to let Pop() exit its control loop while waiting for an item.
closed
bool
}
// Close the Heap and signals condition variables that may be waiting to pop
// items from the heap.
func
(
h
*
Heap
)
Close
()
{
h
.
lock
.
Lock
()
defer
h
.
lock
.
Unlock
()
h
.
closed
=
true
h
.
cond
.
Broadcast
()
}
// Add inserts an item, and puts it in the queue. The item is updated if it
// already exists.
func
(
h
*
Heap
)
Add
(
obj
interface
{})
error
{
key
,
err
:=
h
.
data
.
keyFunc
(
obj
)
if
err
!=
nil
{
return
KeyError
{
obj
,
err
}
}
h
.
lock
.
Lock
()
defer
h
.
lock
.
Unlock
()
if
h
.
closed
{
return
fmt
.
Errorf
(
closedMsg
)
}
if
_
,
exists
:=
h
.
data
.
items
[
key
];
exists
{
h
.
data
.
items
[
key
]
.
obj
=
obj
heap
.
Fix
(
h
.
data
,
h
.
data
.
items
[
key
]
.
index
)
}
else
{
h
.
addIfNotPresentLocked
(
key
,
obj
)
}
h
.
cond
.
Broadcast
()
return
nil
}
// Adds all the items in the list to the queue and then signals the condition
// variable. It is useful when the caller would like to add all of the items
// to the queue before consumer starts processing them.
func
(
h
*
Heap
)
BulkAdd
(
list
[]
interface
{})
error
{
h
.
lock
.
Lock
()
defer
h
.
lock
.
Unlock
()
if
h
.
closed
{
return
fmt
.
Errorf
(
closedMsg
)
}
for
_
,
obj
:=
range
list
{
key
,
err
:=
h
.
data
.
keyFunc
(
obj
)
if
err
!=
nil
{
return
KeyError
{
obj
,
err
}
}
if
_
,
exists
:=
h
.
data
.
items
[
key
];
exists
{
h
.
data
.
items
[
key
]
.
obj
=
obj
heap
.
Fix
(
h
.
data
,
h
.
data
.
items
[
key
]
.
index
)
}
else
{
h
.
addIfNotPresentLocked
(
key
,
obj
)
}
}
h
.
cond
.
Broadcast
()
return
nil
}
// AddIfNotPresent inserts an item, and puts it in the queue. If an item with
// the key is present in the map, no changes is made to the item.
//
// This is useful in a single producer/consumer scenario so that the consumer can
// safely retry items without contending with the producer and potentially enqueueing
// stale items.
func
(
h
*
Heap
)
AddIfNotPresent
(
obj
interface
{})
error
{
id
,
err
:=
h
.
data
.
keyFunc
(
obj
)
if
err
!=
nil
{
return
KeyError
{
obj
,
err
}
}
h
.
lock
.
Lock
()
defer
h
.
lock
.
Unlock
()
if
h
.
closed
{
return
fmt
.
Errorf
(
closedMsg
)
}
h
.
addIfNotPresentLocked
(
id
,
obj
)
h
.
cond
.
Broadcast
()
return
nil
}
// addIfNotPresentLocked assumes the lock is already held and adds the the provided
// item to the queue if it does not already exist.
func
(
h
*
Heap
)
addIfNotPresentLocked
(
key
string
,
obj
interface
{})
{
if
_
,
exists
:=
h
.
data
.
items
[
key
];
exists
{
return
}
heap
.
Push
(
h
.
data
,
&
itemKeyValue
{
key
,
obj
})
}
// Update is the same as Add in this implementation. When the item does not
// exist, it is added.
func
(
h
*
Heap
)
Update
(
obj
interface
{})
error
{
return
h
.
Add
(
obj
)
}
// Delete removes an item.
func
(
h
*
Heap
)
Delete
(
obj
interface
{})
error
{
key
,
err
:=
h
.
data
.
keyFunc
(
obj
)
if
err
!=
nil
{
return
KeyError
{
obj
,
err
}
}
h
.
lock
.
Lock
()
defer
h
.
lock
.
Unlock
()
if
item
,
ok
:=
h
.
data
.
items
[
key
];
ok
{
heap
.
Remove
(
h
.
data
,
item
.
index
)
return
nil
}
return
fmt
.
Errorf
(
"object not found"
)
}
// Pop waits until an item is ready. If multiple items are
// ready, they are returned in the order given by Heap.data.lessFunc.
func
(
h
*
Heap
)
Pop
()
(
interface
{},
error
)
{
h
.
lock
.
Lock
()
defer
h
.
lock
.
Unlock
()
for
len
(
h
.
data
.
queue
)
==
0
{
// When the queue is empty, invocation of Pop() is blocked until new item is enqueued.
// When Close() is called, the h.closed is set and the condition is broadcast,
// which causes this loop to continue and return from the Pop().
if
h
.
closed
{
return
nil
,
fmt
.
Errorf
(
"heap is closed"
)
}
h
.
cond
.
Wait
()
}
obj
:=
heap
.
Pop
(
h
.
data
)
if
obj
!=
nil
{
return
obj
,
nil
}
else
{
return
nil
,
fmt
.
Errorf
(
"object was removed from heap data"
)
}
}
// List returns a list of all the items.
func
(
h
*
Heap
)
List
()
[]
interface
{}
{
h
.
lock
.
RLock
()
defer
h
.
lock
.
RUnlock
()
list
:=
make
([]
interface
{},
0
,
len
(
h
.
data
.
items
))
for
_
,
item
:=
range
h
.
data
.
items
{
list
=
append
(
list
,
item
.
obj
)
}
return
list
}
// ListKeys returns a list of all the keys of the objects currently in the Heap.
func
(
h
*
Heap
)
ListKeys
()
[]
string
{
h
.
lock
.
RLock
()
defer
h
.
lock
.
RUnlock
()
list
:=
make
([]
string
,
0
,
len
(
h
.
data
.
items
))
for
key
:=
range
h
.
data
.
items
{
list
=
append
(
list
,
key
)
}
return
list
}
// Get returns the requested item, or sets exists=false.
func
(
h
*
Heap
)
Get
(
obj
interface
{})
(
interface
{},
bool
,
error
)
{
key
,
err
:=
h
.
data
.
keyFunc
(
obj
)
if
err
!=
nil
{
return
nil
,
false
,
KeyError
{
obj
,
err
}
}
return
h
.
GetByKey
(
key
)
}
// GetByKey returns the requested item, or sets exists=false.
func
(
h
*
Heap
)
GetByKey
(
key
string
)
(
interface
{},
bool
,
error
)
{
h
.
lock
.
RLock
()
defer
h
.
lock
.
RUnlock
()
item
,
exists
:=
h
.
data
.
items
[
key
]
if
!
exists
{
return
nil
,
false
,
nil
}
return
item
.
obj
,
true
,
nil
}
// IsClosed returns true if the queue is closed.
func
(
h
*
Heap
)
IsClosed
()
bool
{
h
.
lock
.
RLock
()
defer
h
.
lock
.
RUnlock
()
if
h
.
closed
{
return
true
}
return
false
}
// NewHeap returns a Heap which can be used to queue up items to process.
func
NewHeap
(
keyFn
KeyFunc
,
lessFn
LessFunc
)
*
Heap
{
h
:=
&
Heap
{
data
:
&
heapData
{
items
:
map
[
string
]
*
heapItem
{},
queue
:
[]
string
{},
keyFunc
:
keyFn
,
lessFunc
:
lessFn
,
},
}
h
.
cond
.
L
=
&
h
.
lock
return
h
}
staging/src/k8s.io/client-go/tools/cache/heap_test.go
0 → 100644
View file @
6cad5bbf
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment